parcelizeState

inline fun <T : Parcelable, S, S : MVIState, I : MVIIntent, A : MVIAction> StoreBuilder<S, I, A>.parcelizeState(    handle: SavedStateHandle,     context: CoroutineContext = Dispatchers.IO,     key: String = key<T>(),     behaviors: Set<<Error class: unknown class>> = SaveBehavior.Default,     name: String? = "",     resetOnException: Boolean = true,     noinline recover: suspend (Exception) -> T? = ThrowRecover)

Creates and installs a new parcelizeStatePlugin.

Please see the parent overload documentation for more details.

See also