timeTravel
fun <S : MVIState, I : MVIIntent, A : MVIAction> StoreBuilder<S, I, A>.timeTravel(timeTravel: TimeTravel<S, I, A>, name: String = TimeTravel.Name)
Create a new TimeTravel and installs it. Keep a reference to the object to use its properties.
fun <S : MVIState, I : MVIIntent, A : MVIAction> StoreBuilder<S, I, A>.timeTravel(historySize: Int = TimeTravel.DefaultHistorySize, name: String = TimeTravel.Name): TimeTravel<S, I, A>
Create a new TimeTravel and installs it. Keep a reference to the returning value to use its properties.
Return
the TimeTravel instance.